Franklin Jara
Charlotte, NC — SWE @ CHP
Software engineer with a passion for crafting thoughtful applications who prefers the elegance of the command line. Exploring the evolving landscape of AI. On my free time, I enjoy bouldering and listening to techno.

Professional Endeavors
Works & Experiments
Cima
Built an AI-powered bouldering progress tracker that analyzes climbing videos to provide professional-grade feedback on technique, body position, and movement efficiency. Features comprehensive session logging, grade progression analytics, global leaderboards, and a gamified achievement system with 50+ unlockable badges.
Drezzi
Developed an AI-powered virtual try-on platform using Gemini 3 Pro for photorealistic clothing visualization. Users upload body profiles and garments to generate 4K virtual try-on images in ~25 seconds, with features including lookbook organization, AI styling recommendations, and multi-pose support.
Mono-F7
Architected a production-ready monorepo template featuring full-stack type safety with TanStack Start, Hono API, and tRPC, implementing secure authentication with Better Auth, PostgreSQL database management with Drizzle ORM, and containerized deployment infrastructure using Turborepo and Docker.
F7
Built a high-performance full-stack todo application using TanStack Start and React 19, featuring end-to-end type safety with tRPC, real-time optimistic updates, multi-language support with Lingui.js, and serverless deployment architecture optimized for AWS Lambda with SST (Serverless Stack) for infrastructure-as-code management and local development simulation.
Z-Language
Developed an interpreter and compiler for a custom programming language using Zig, featuring a lexer, parser, and code generation for efficient execution and optimization of user-defined scripts.
Starlit AI
Built a full-stack AI image generation platform using DALL-E 3, React, and AWS Lambda, enabling users to create and share AI-generated artwork with customizable prompts and styles.
Tiny Car
Developed a fast-paced 2D racing game in Zig using the Raylib graphics library, featuring physics-based car mechanics, procedurally generated tracks, and real-time collision detection.
HTTP Server
Implemented a high-performance HTTP/1.1 server from scratch in Zig, supporting concurrent connections, request routing, and static file serving with proper error handling and logging.
Colophon
The Author's Desk
This chronicle is composed upon an Apple M3 Max, housed within a machine running macOS Sequoia 15.2.
The author employs Neovim as the primary instrument of composition, accessed through Ghostty with zsh 5.9.
Memory allocation: 48 GB
macOS Sequoia 15.2
Apple M3 Max
48 GB
Neovim
Ghostty
zsh 5.9